Let me explain some problems during broadcast:
- PC Audio was not captured and I didn’t notice until broadcast was over.
- Game was VERY buggy, christ.
- I didn’t prepare all materials.
For next episode:
- Non-buggy game
- More similar things
- Some DMA (Dynamic Memory Allocation) related stuff but nothing too complicated.
- Audio capture fixed.
- I will announce nice projects for the viewers of this series!
-Reaver / TeknoGods